Test Center Update - Publish 68.3
Posted on UO Herald
Greetings!
The following changes will be available on Test Center 1 for you to check out this weekend. Please note that TC1 will be brought offline at 4:00PM EDT for the update, thank you.
Publish 68.3
Saltpeter is now a mineable resource
[*]Can be mined in dungeons and on a boat[/*]
[*]Players will occasionally uncover niter deposits when mining for ore[/*]
[*]Frequency of discovery and size of deposits depends on mining skill and luck[/*]
[*]Mine the niter deposit to obtain saltpeter[/*]
[*]Niter deposits will decay over time if not mined[/*]
[/list]
New Rare Crab and Lobster Trophy’s
[*]Enchanted and Legendary Crabs and Lobsters can now be turned into trophy’s via the Taxidermy Kit.[/*]
[/list]
Bug Fixes
[*]Made a channel in the sea market so boats can get in and out a little easier. This will be marked by bouys.[/*]
[*]Fixed an issue with not being able to access cargo holds while the boat is moving[/*]
[*]You will no longer be able to cast field spells on stairs[/*]
[*]Players will no longer be able to scuttle a ship in Trammel[/*]
[*]If you are a ghost on a scuttled ship you can now debark your ship to your last valid terrain location by using the mooring lines.[/*]
[*]Cannon ammunitition will no longer lose its price or reset the price of a container on server maintenance on your vendor.[/*]
[/list]
Greetings!
The following changes will be available on Test Center 1 for you to check out this weekend. Please note that TC1 will be brought offline at 4:00PM EDT for the update, thank you.
Publish 68.3
Saltpeter is now a mineable resource
[*]Can be mined in dungeons and on a boat[/*]
[*]Players will occasionally uncover niter deposits when mining for ore[/*]
[*]Frequency of discovery and size of deposits depends on mining skill and luck[/*]
[*]Mine the niter deposit to obtain saltpeter[/*]
[*]Niter deposits will decay over time if not mined[/*]
[/list]
New Rare Crab and Lobster Trophy’s
[*]Enchanted and Legendary Crabs and Lobsters can now be turned into trophy’s via the Taxidermy Kit.[/*]
[/list]
Bug Fixes
[*]Made a channel in the sea market so boats can get in and out a little easier. This will be marked by bouys.[/*]
[*]Fixed an issue with not being able to access cargo holds while the boat is moving[/*]
[*]You will no longer be able to cast field spells on stairs[/*]
[*]Players will no longer be able to scuttle a ship in Trammel[/*]
[*]If you are a ghost on a scuttled ship you can now debark your ship to your last valid terrain location by using the mooring lines.[/*]
[*]Cannon ammunitition will no longer lose its price or reset the price of a container on server maintenance on your vendor.[/*]
[/list]